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Assassin’s Creed Shadows might get a lot harder soon, if you want it to be


If you are simply breezing your way through Assassin’s Creed Shadows, and thinking to yourself ‘oh I would love this so much more if it was a bit more challenging’, well then I have some good news for you.

According to creative director Jonathon Dumont, the team at Ubisoft is “actively looking at… making even a tougher setting for difficulty for some of our players”.

Assassin’s Creed Shadows Review. Watch on YouTube

Based on my own experience with Shadows so far, this will not be a setting for me. Reader, I have died plenty on my adventures through Feudal Japan so far. But, for those who are not me, Dumont joked to GamesRadar: “How challenging do you want it?”

The developer added Ubisoft is “always listening and monitoring what players are doing” so it can address things like bug fixes and any other changes its community wants via the “constructive feedback” it receives.

“Obviously, we can’t do everything, but there are things that we’re going to be actioning on, and just for the next updates, there are quite a bit of bug fixes and little feature enhancement stuff that is coming in,” Dumont explained. “I can’t just make a list. There’s quite a bit of it. So the team is always working to improve the game, and hopefully, people will be able to see the difference when they’re playing Shadows in the upcoming months.”


Samurai Yasuke in Assassins Creed Shadows
Image credit: Ubisoft

Despite a rather rocky road to release, beset by delays and numerous online controversies, and an uncertain future for publisher Ubisoft in general, Assassin’s Creed Shadows has had a very healthy debut.

We awarded Assassin’s Creed Shadows four out of five Eurogamer stars on its release. “Majestic in scope, impressive in detail, Assassin’s Creed Shadows honours the beauty of feudal Japan, even if its strongest moments are saved for the personal stories of its two protagonists,” our Tom wrote in Eurogamer’s Assassin’s Creed Shadows review.

For more, be sure to check out Lewis Gordon’s brilliant feature: The wind in Assassin’s Creed: Shadows offers more than graphical bluster.





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